The Sinking City 2 DLC: The Holloway Manor, Field Kit & Soundtrack

The Sinking City 2 shipped with three DLCs on day one. Here’s what each contains, what it costs, and whether it’s worth buying separately — or whether the Premium Edition bundle beats them.

Every DLC at a Glance

DLCPriceWhat it adds
The Holloway Manor$12.99A standalone story mission set in a haunted estate outside Arkham
The Arkham Field Kit$7.99Three outfits, three Dream Essence, and a resource pack (ammo, healing, crafting)
Original Soundtrack$9.99The full 1920s-Arkham score

All three released August 18, 2026 — the same day as the base game — and all three are included in the Premium Edition ($59.99), which beats buying them piecemeal if you want everything.

The Holloway Manor

The substantial one. Beyond Arkham stands an estate founded atop something far older: you explore a haunted mansion and work through dark rites and bad blood in an additional story mission. If you recognize the flooded mansion corridors from the game’s promotional screenshots — statues, locked doors, water underfoot — this is where a lot of that atmosphere lives.

Before or after the main story? The mission is self-contained, so either order works. Most players report a better experience saving it for after the credits: the base campaign’s ending is the emotional payoff the whole game builds toward, and the manor plays as an epilogue-scale side case. Playing it mid-campaign also means walking into a mansion’s worth of scarce-resource combat while your Talents are still thin.

Achievement note: the base game’s 23 achievements do not require DLC — the Behind Every Crate Man… crate sweep explicitly excludes DLC crates, so a 100% run on the achievement list stays possible without buying anything.

The Arkham Field Kit

Cosmetics plus a head start: three outfits (changed at Safe Rooms — see collectibles), three Dream Essence, and a resource pack of ammo, healing and crafting materials.

The Dream Essence is the part with actual weight: Essence funds the Talent tree, and three of it is a meaningful early boost in a game that doles it out sparingly. The resource pack softens the opening hours’ scarcity — which some players consider the point of the survival design, so buying it is a legitimate difficulty choice rather than pure convenience.

Original Soundtrack

The score for 1920s Arkham — foreboding and period-tinged. Standard soundtrack DLC: no gameplay effect.

Which Should You Buy?

  • Want more game? The Holloway Manor is the only DLC that adds play time.
  • Want everything? Premium Edition at $59.99 bundles all three against $30.97 bought separately on top of the $49.99 base — see the editions comparison.
  • Want the intended experience? Skip the Field Kit until after your first run. Its supplies blunt exactly the resource pressure the survival loop is built on.
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